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Buy Directly From Ratchet Art Studio πŸ’» Wholesale Pricing πŸ’» Production Ready πŸ’» Fuel Independent Art πŸ’» Say No To A.I. & Broken Assets πŸ’»

About Me:

Hi, I’m Cody. I’m a Tennessee-based 3D Content Publisher and Veteran Hard-Surface Artist specializing in high-fidelity vehicle assets, cinematic renders, and advanced prototype creations. 


With over 20 years of hands-on digital craftsmanship, I engineer production-ready 3D models utilizing professional clean quad topology and seamless industry-standard workflows. My work is built from the ground up to handle the exact demands of game titles, virtual production environments, and high-end simulation development.


Every single vertex in this independent catalog is manually placed by handβ€”no automated mesh-ripping tools, no sloppy auto-retopology, and zero generative AI. I don't hide my mesh work behind flashy textures or trick lighting. You can check the store pages to see the exact wireframe and clay renders for every single asset before you spend a dime. My quality speaks for itself.


When your project faces an immediate production bottleneck and you cannot afford triangulation errors or broken geometry, my clean manual quad edge loops deliver instant, zero-error drag-and-drop deployment right inside your layout engine.


Core Competencies & Technical Specialties:

  • Advanced Hard-Surface & Vehicle Modeling
  • Advanced Workflows & Production Optimization
  • Photorealistic & Cinematic Rendering
  • Rigging & Animation
  • Direct 3D Marketing

Whether you are a studio technical director or an independent developer looking for uncompromising geometric fidelity, Ratchet Art Studio delivers the precision assets your project needs to stand out.


Experienced in the following:

  • Maxon Cinema 4D
  • Pro Render Engine
  • Adobe Photoshop
  • Substance Painter
  • Visual Studio Code
  • LUA Programming
  • C# Programming
  • Visual Studio
  • Unity Development